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A project template that turns one Claude Code session into a small game studio: directors, leads and specialists (design, code, art, audio, QA) that ask questions, write the design docs and stories, and check each change by running the game.
In short: A project template that turns one Claude Code session into a small game studio: directors, leads and specialists (design, code, art, audio, QA) that ask questions, write the design docs and stories, and check each change by running the game. It is a free skill for people who use Claude Code and want help with coding agent skills.
Checked on · Added
| Agent / tool | Access / cost | Link |
|---|---|---|
| Claude Code | Paid Claude plan or API | claude.com/claude-code |
| GitHub repo | Open source · ★ 27.1k | Donchitos/Claude-Code-Game-Studios |
git clone https://github.com/Donchitos/Claude-Code-Game-Studios.git my-game
Install command copied from the project README. Check the README for the latest version.
A project template that turns one Claude Code session into a small game studio: directors, leads and specialists (design, code, art, audio, QA) that ask questions, write the design docs and stories, and check each change by running the game.
Turn a single Claude Code session into a full game development studio.
Short excerpt from the README of Donchitos/Claude-Code-Game-Studios. Read the full README on GitHub.
Written by us so you can reuse it. Replace each [bracket] with your details.
At the "standard" level it writes many documents before any game code; the author's own test found the extra paperwork did not make a better game, so start on "minimal". It installs hooks that run on commits and pushes. Different from agency-agents and wshobson/agents, which are general role packs, not a game workflow.
A project template that turns one Claude Code session into a small game studio: directors, leads and specialists (design, code, art, audio, QA) that ask questions, write the design docs and stories, and check each change by running the game.
It works with Claude Code. The code is on GitHub at Donchitos/Claude-Code-Game-Studios.
Free & open source (MIT). Needs Claude Code (no free plan) plus Git, Python 3 and Bash; the three director agents ask for the most expensive model.
Run the install command from the README: “git clone https://github.com/Donchitos/Claude-Code-Game-Studios.git my-game”. Check the README on GitHub for the latest version, then follow the steps on this page.
We read 601 instruction and code files in the repo and found no red flags. That is not a guarantee, so review anything that runs commands on your machine.
All credit to the original authors. We rewrite in our own words and link back. Something wrong? Report it.
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