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Universal Modder: let your agent mod PC games you own

Skills, a command-line tool and a shared notebook of what worked that let your agent work out a game's engine, read its code, build a mod, make art and sound, and test it in the running game.

In short: Skills, a command-line tool and a shared notebook of what worked that let your agent work out a game's engine, read its code, build a mod, make art and sound, and test it in the running game. It is a free skill for people who use Claude Code, Codex, Gemini or Cursor and want help with coding agent skills.

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Works with

Agent / toolAccess / costLink
Claude CodePaid Claude plan or APIclaude.com/claude-code
CodexChatGPT plan or APIopenai.com/codex
GeminiFree tier + paidgemini.google.com
CursorFree tier + paidcursor.com
GitHub repoOpen source · ★ 8.5krehan-remade/universal-modder
Universal Modder: let your agent mod PC games you own

Image: from the GitHub README, shown with credit.

Image from the rehan-remade/universal-modder READMEImage from the rehan-remade/universal-modder README

Images from the project README on GitHub.

Try it in 60 seconds

uv tool install git+https://github.com/rehan-remade/universal-modder     # or: pipx install git+...

Install command copied from the project README. Check the README for the latest version.

What it does

Skills, a command-line tool and a shared notebook of what worked that let your agent work out a game's engine, read its code, build a mod, make art and sound, and test it in the running game.

Skills, tools and a shared knowledge base that let any AI coding agent mod almost any PC game you own. The agent finds the game, works out the engine and the route, reads the real code, builds the mod, makes art, 3D and…

Short excerpt from the README of rehan-remade/universal-modder. Read the full README on GitHub.

Inside the repo

InstallTry itA knowledge base that AIs write for AIsWhat's insideBuilt with itRules it followsMade a mod with it?CreditsStar history

Step by step

  1. Open the GitHub repo and read the README.
  2. In Claude Code: /plugin marketplace add rehan-remade/universal-modder, then /plugin install universal-modder@universal-modder. Codex and Gemini CLI have their own one-line installs in the README.
  3. Install Git, Python 3.10+ and ffmpeg. For generated assets, store a fal API key with um fal key set.
  4. Start small: "what engine is this game, and has anyone modded it before?", then ask for one simple change and test it.

Watch out for

Only mod single-player games you own, and never take mods online: anti-cheat systems can ban your account, and some games forbid modding in their terms. It backs up saves, but keep your own backup too. Asset generation costs money per request on fal.

Docs, demos & materials

Sources & credit

All credit to the original authors. We rewrite in our own words and link back. Something wrong? Report it.

Related skills and use cases in Coding Agent Skills

See all Coding Agent Skills entries →

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